(_snowflake.center.y>666) {_snowflake.center=cgpointmake (_snowflake.center.x, 66);}}-(void) crash{if (Cgrectintersectsrect (_iv4.frame, _iv3.frame) | | Cgrectintersectsrect (_iv4.frame,_iv2.frame) | | Cgrectintersectsrect (_iv4.frame, _iv.frame) | | Cgrectintersectsrect (_iv4.frame, _iv5.frame)) {_iv4.center=cgpointmake (120, 650);To achieve a collision once the remaining blood volume is reduced by one_blood--;Here's the text must be put here to write. Shows the remaining amount of blood left.
Cat learning IOS (6) UI-popular iOS games _ super guess pictures (source code) and popular ios games
CAT/CAT sharing, must be excellentMaterial address: http://download.csdn.net/detail/u013357243/8523193Address: http://blog.csdn.net/u013357243/article/details/44538955First
The Neon City (Neon) released Neon City is a very classic racing mobile phone game, the game has a new racing, cool special effects and beautiful game lighting screen design. Interested in the small partners to download the Neon City hand tour Try it! This is a good game yo! Game Introduction "Neon City" is a beautiful light-screen racing mobile phone games. In this game, you will be a pilot flying a space
Source code for iOS games, ios games
Game source code: the game is a multi-level cocos2d-based iPad mouse game source code, which is also a high-quality mouse game source code, can have a gradually rising level settings, you can set up some commercial models at the level to make a profit. It is a perfect full version
Cat and cat learning IOS (15th) UI-once hot brick-hitting games, ios bricks
CAT/CAT sharing, must be excellent
Material address: http://blog.csdn.net/u013357243/article/details/44814523Original address: http://blog.csdn.net/u013357243? Viewmode = contents
! The material code contains all the code I have written and has complete annotations for easy learning.Firs
and C ++ programmers. Many Java programmers have to wait and sigh, and some programmers are also switching to C ++.
The rapid development of the mobile game industry attracts the attention of a large number of developers, including a large number of Java developers. How can we avoid learning new development languages and consider both Android and iOS platforms? Many Java programmers look forward to the eme
2005.11.30
If you want to talk about one of the best game developers' signboards in Europe and America, you should start with its launch of "Warcraft", "Diablo", and "Starcraft) the three major series of Blizzard Entertainment (Blizzard Entertainment) do not belong to, but recently many New Game Studios were also seen when they were established, advertised that their members or founders came from Blizzard (or the
2004 a hot "entertainment to death" proclaimed this is an era of entertainment. Entertainment is full of all aspects of our lives, film TV, needless to say, the emergence of the online game is to occupy the majority of our leisure time of Jiangshan. And the online game is a mixed bag, some beautiful picture, the operation is extremely unfriendly to the new, some bent to the money, so that non-Krypton players struggling, and some follow the fashion rub
new development language, but also to take into account Android and IOS platform? Many Java programmers are eagerly awaiting the advent of a Java -based, cross-platform, hand-tour development engine. For small and medium game development team, the first problem to be solved is to choose the right game engine. Due to previous major support for cross-platform game engineUnity3d,Coocs2d-x's AllC #orC + +, oth
innovating large games.
For them, in the overall upward wave of the game market, non-innovative games make better money. At least the existing model is recognized by the market, as long as you maintain the game screen effect and fighting effect, you can make money with the support of your cash volume.
If innovation fails, it will face great risks. In the past few years,
650) this.width=650; "Src=" https://mmbiz.qlogo.cn/mmbiz/ Iahl5mqlicpyouricfjprqeibltdqohhtnvhmgddiau9recx83s6j6lfsjn3ol2lcrvjhpnk3ejaq7cblzegz5wppng/0?wx_fmt=jpeg "alt= "0?wx_fmt=jpeg"/>
Content IntroductionHow do I record games on my Android and iOS devices?
How do I record games on my Android and iOS dev
Ccnotifications-Master
Imitating IOS notification effects, you can select the notification location (up and down) and animation
Ceedgl-Master
OpenGL problems,
Cocoa-Gl-tutorial-Master
Opengle tutorial
Cocos2d-maze-master
Maze with cracking
Cocoshop-Master
Cocoshop is a new way of editing.
CryptcommandlinetoolEncryptedresourcedemo
Encry
(Unfinished)
1. The most memory occupied by 2D games is undoubtedly image resources.
2. different platforms of cocos2d-x read different texture mechanisms. Cgimage is used in iOS, While PNG is directly called in Android and windows. I tested that using the PNG Library to directly read PNG would save about 1 MB of memory than cgimage (4 MB of memory for images), but the speed would be twice slower than t
CrossOverGames, a new choice for Linux games-Linux general technology-Linux technology and application information. For more information, see the following. From driver's house
A friend who wants to play a Windows game in a Linux operating system has another option. CodeWeavers just released the CrossOver Games simulator.
I don't know if anyone has installed Cr
If HTML5 applications can emerge in the short term, Microsoft's WP7 will not benefit a lot or even succeed. If HTML5 applications can emerge in the short term, Microsoft's WP7 will not benefit a lot or even succeed. Reply: Technically, it is unlikely that HTML5 applications and games will be smooth and integrated into native applications within one year. HTML5 can only be used for simple applications (such as browsing). native apps have great advantag
Basic
1: image memory size Summary
A: Images: Large Memory users, especially mobile game image resources. Computing the usage of image resources in memory has become a frequent task for developers of j2s games. CoCoMo explains how to calculate the usage of images in memory: memory usage = width * height * pixel bytes, the number of pixel bytes varies by model.For example, the memory usage of a 64*64 image on 7210 = 64*64*1.5 = 6144 (bytes) = 6 K. memo
Here are some interesting books that are valuable to anyone who has just started Android and IOS Mobile development on flash or flex platforms. Some of the following headers are updated later than others, and one of them has not yet been published. Whether online or in real bookstores, they seem very noteworthy.Professional flash mobile development: Creating Android and iPhone application
Download:Wrox.professional.flash.mobile.development.dec.2010.r
, cloudfront, and elasticache are easier to use, maintenance does not require a lot of manpower and money, coupled with the remote control feature of AWS and the overseas deployment cost that can be saved in the initial stage of the project, the cost of using AWS is 20% lower than the cost of autonomous O M.
Duan Lian, a technical engineer at Shanghai Longyou, said, "by using AWS, We can significantly shorten the launch time of new
Description
Bull's Eye games are very cool demos in http://www.raywenderlich.com/store/ios-apprenticeFollow this tutorial step by step to do it will have Bull's Eye, source code can be found on the official website, or from my github clone, https://github.com/avenwu/bulleye.git
First show:
The rule is simple. Each time a random number of 1-is generated, the player slides to the nearest position through th
Disadvantages of traditional tourism
1) except for family members, other people do not know each other or travel with colleagues or friends. They are too familiar with each other.
2) little understanding of tourist attractions. The tour guide says that it is fun where it is fun.
3) Tourism feedback is not concentrated, not organized, and subjective.
4) travel is not free
5) cost levels are hard to be completely transparent
With the Internet1) some feedback has been collected and organize
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